![]() ![]() Truly, the world of Castle Crashers is a bizarre world, but one that is so much fun to play in that just looking at the variety of environments is mesmerizing. Verdant fields are full of blossoming roses that exceed both expectation and imagination. A vicious corncob boss looks like it could eat you whole. Ash-covered housing tracts have attitude. Dan Paladin's art style contributes a lot to the oddity of the creatures. The overall design of Castle Crashers creates an immersive, charming realm with dark sensibilities. Allocating points in between strings of levels allows you to customize your character so that he becomes the fighting machine you prefer. You can allocate those points to raise your strength to do more damage, increase your speed and improve bow-firing expertise, or enhance your magic to not only do more damage, but also replenish your gauge faster. The role-playing elements of the game are simple: You get one talent point every time you level up. From there, you can choose to replay the section you just failed or select a previous level to look for weapons, call in friends, or get more experience to level up. Failure to complete a level only kicks you back out to an overworld map. Death in a level doesn't end your game or force you to tap into a finite number of continues. Puzzles aren't too hard, and diverse enemies become progressively tougher as you progress in the story. Castle Crashers has benefited from better campaign balancing and strikes just the right mixture of challenge and enjoyment. The locations are diverse, and the tide of combat is always high.Īlien Hominid, developer The Behemoth's previous game, was known for its punishing level of difficulty. ![]() This extra fodder is frequently necessary to keep you supplied with health pickups (to stay alive), power-ups (to alter your character state to effectively deal damage), or gold (that you can use to later buy truckloads of goodies). In addition to the main foes, many encounters include a number of lackeys who will attack you while you are either trying to focus on the boss or otherwise stay alive. Fights range from brawling on the back of a speeding carriage to neutralizing a lightsaber-wielding organist whose pipes spew cannonballs. Early bosses are endurance tests in dodging and attacking, and later bosses ramp up the humor, as well as the challenge. There is a pattern to their attacks, and it requires strategy in addition to a flurry of attacks to bring them down. By mixing and matching those two attacks, or adding in jumps, you can crank out satisfying combos to juggle enemies, stomp on downed opponents, or wail on groups of henchmen as you carve your way to an area's boss.īosses are not only grand in scale but also a fun challenge. You can deliver very satisfying melee attacks using the X button or deal slower attacks with extra damage using the Y button. As you cut through enemies, you will gain experience, level up, find new weapons, and learn new attack combinations that will make you a more perfect instrument of vengeance. You start out with a basic weapon, a mild arcane power, and an unyielding devotion to king and country. Your quest is to hunt down an evil sorcerer who rode away on the castle's magic crystal, kidnapped four princesses, and left your kingdom in ruin. The CC campaign drops you in the role of a powerful, magic-wielding knight who must cross diverse terrain with his menagerie of pets in tow. Now Playing: Castle Crashers Video Review 1 By clicking 'enter', you agree to GameSpot's ![]()
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